Development of Virtual Reality environments: some real projects and a study of the locomotion problem
Schyns, Olivier
Promotor(s) : Schyns, Michael
Date of defense : 25-Jan-2019 • Permalink : http://hdl.handle.net/2268.2/6217
Details
Title : | Development of Virtual Reality environments: some real projects and a study of the locomotion problem |
Translated title : | [fr] Développement d'environnements pour la Réalité Virtuelle: quelques projets et une étude sur le problèmes des déplacements |
Author : | Schyns, Olivier |
Date of defense : | 25-Jan-2019 |
Advisor(s) : | Schyns, Michael |
Committee's member(s) : | Gribomont, Pascal
Louveaux, Quentin Mathy, Laurent |
Language : | English |
Number of pages : | 59 |
Keywords : | [en] virtual reality [en] TwVR [en] locomotion [en] interaction [en] teaching [en] immersion |
Discipline(s) : | Engineering, computing & technology > Computer science |
Research unit : | Teaching with VR |
Target public : | Student |
Institution(s) : | Université de Liège, Liège, Belgique |
Degree: | Master en sciences informatiques, à finalité spécialisée en "intelligent systems" |
Faculty: | Master thesis of the Faculté des Sciences appliquées |
Abstract
[en] Virtual Reality is a technology that promise innovative immersive experiences.
It is an old technology, that reemerged only recently to the public.
The objectives of this thesis are two-fold.
First, this thesis presents the projects that have been made in the context of the research group Teaching with VR.
Those projects fit in the global scope of promotion of the University and the province of Liège.
It was also an opportunity to produce innovative teaching materials for students.
Secondly, while virtual reality have been extensively researched, one problem has not been completely solved and it is the problem of moving in a virtual environment.
For this reason, in the writing of this thesis, I also undertook the process of conducting a comparative study of three locomotion methods.
The objectives of this study are to find the most appropriate method to use for applications when the user is asked to explore a large environment.
File(s)
Document(s)
Description: Thesis on virtual reality projects and a study on locomotion.
Size: 23.22 MB
Format: Adobe PDF
Annexe(s)
Description: Questionnaires used for the comparative study. Contains both French and English versions.
Size: 1.44 MB
Format: Unknown
Description: Source codes samples I made for projects in the context of teaching with VR.
Size: 643.85 kB
Format: Unknown
Description: Methodology proposal for the comparative study on locomotion methods.
Size: 157.06 kB
Format: Adobe PDF
Description: Summary of the thesis.
Size: 150 kB
Format: Adobe PDF
Cite this master thesis
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