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Mémoire de fin d'études :" Visual programming tool for seismic-resistant Ishigaki Walls in japanese Architecture ".

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Gourbeyre, Mathieu ULiège
Promotor(s) : Jancart, Sylvie ULiège ; Muramoto, Makoto
Date of defense : 29-Aug-2024/5-Sep-2024 • Permalink : http://hdl.handle.net/2268.2/22208
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Title : Mémoire de fin d'études :" Visual programming tool for seismic-resistant Ishigaki Walls in japanese Architecture ".
Translated title : [fr] Outil de programmation visuelle pour murs ishigaki résistants aux séismes dans l'architecture japonaise.
Author : Gourbeyre, Mathieu ULiège
Date of defense  : 29-Aug-2024/5-Sep-2024
Advisor(s) : Jancart, Sylvie ULiège
Muramoto, Makoto 
Committee's member(s) : Luyten, Laurens 
Dissaux, Thomas ULiège
Martinez, Alejandro 
Language : English
Number of pages : 76
Keywords : [en] Dry stone masonry
[en] Ishigaki
[en] Visual programming
[en] physic simulation
[en] Japanese architecture preservation
[fr] maçonnerie en pierre sèche
[fr] Ishigaki
[fr] programmation visuelle
[fr] simulation physique
[fr] préservation de l'architecture japonaise
Discipline(s) : Engineering, computing & technology > Architecture
Target public : Student
Institution(s) : Université de Liège, Liège, Belgique
Degree: Master en architecture, à finalité spécialisée en art de bâtir et urbanisme
Faculty: Master thesis of the Faculté d'Architecture

Abstract

[en] Japan, known for its frequent seismic activity, often uses materials such as wood, metal, or concrete to reinforce its structures against earthquakes. However, the country also has a tradition of dry stone masonry, known as Ishigaki. Although it has certain weaknesses, this technique has proven its resilience over time. This research, therefore, aims to explore the potential of "visual programming" to develop a convincing simulation of Ishigaki walls subjected to seismic stress. Through this approach, the goal is to assess whether it is possible to democratise this type of modelling among artisans and creators in order to preserve Japan's architectural heritage while promoting a unique traditional craftsmanship.
To achieve this objective, a literature review consisting of two chapters was conducted. The first chapter explores Japanese architecture and its context, while the second examines the work of researchers who have employed visual programming for similar purposes, including the evaluation of various physical simulations and their applications. Based on this knowledge, the third chapter develops the methodology utilised in this thesis, detailing the steps followed throughout the research. The final chapter of this thesis then uses the theoretical and practical insights gained from the research to draw a conclusion, based on the results of this study, to estimate the capability of visual programming to answer the following question: "How can a visual programming tool be used to simulate the behaviour of Ishigaki walls during seismic events?"


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  • Gourbeyre, Mathieu ULiège Université de Liège > Master archi., fin. spéc. art bâtir & urba.

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  • Total number of downloads 10










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