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Faculté des Sciences appliquées
Faculté des Sciences appliquées
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Langage pour plate-forme de développement de jeux sur le web

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Chupin, Simon ULiège
Promotor(s) : Mathy, Laurent ULiège
Date of defense : 7-Sep-2017/8-Sep-2017 • Permalink : http://hdl.handle.net/2268.2/3160
Details
Title : Langage pour plate-forme de développement de jeux sur le web
Translated title : [en] Evolutive programming language for game development platform on the web
[fr] Langage de programmation évolutif pour le développement de jeux sur le web
Author : Chupin, Simon ULiège
Date of defense  : 7-Sep-2017/8-Sep-2017
Advisor(s) : Mathy, Laurent ULiège
Committee's member(s) : Boigelot, Bernard ULiège
Louveaux, Quentin ULiège
Language : English
Number of pages : 54
Keywords : [en] web
[en] games
[en] educational
[en] language
[en] programming
[fr] web
[fr] éducation
[fr] langage
[fr] programmation
[fr] jeux
Discipline(s) : Engineering, computing & technology > Computer science
Target public : Researchers
Professionals of domain
Student
General public
Complementary URL : http://codeyourgames.eu-4.evennode.com
Institution(s) : Université de Liège, Liège, Belgique
Degree: Master en ingénieur civil en informatique, à finalité spécialisée en "computer systems and networks"
Faculty: Master thesis of the Faculté des Sciences appliquées

Abstract

[en] The continuous evolution of digitalization during the past decade has led to a developers and computer scientists shortage. In response to that trend, many tools have emerged to promote programming and particularly among children.
This works aims at developing a new impelling application to teach programming and encourage teenagers to get into informatics. The application concept is to provide simple tools and an adapted programming language to develop 2D games that run in the browser.

The challenge of this work is to bypass the tedious steps of usual languages and frameworks learning curves by giving the opportunity to produce complete games with little knowledge on programming and game development. The other key objective is to give an evolutive environment that allows children to progressively develop their skills as they gain experience.

This paper presents the design choices made to achieve these goals and describes the application architecture and implementation.


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Author

  • Chupin, Simon ULiège Université de Liège > Master ingé. civ. info., à fin.

Promotor(s)

Committee's member(s)

  • Boigelot, Bernard ULiège Université de Liège - ULg > Dép. d'électric., électron. et informat. (Inst.Montefiore) > Informatique
    ORBi View his publications on ORBi
  • Louveaux, Quentin ULiège Université de Liège - ULg > Dép. d'électric., électron. et informat. (Inst.Montefiore) > Systèmes et modélisation : Optimisation discrète
    ORBi View his publications on ORBi
  • Total number of views 105
  • Total number of downloads 620










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